User manual: Intro - Server Packages - Bot Library manager - Options window - Datafile creator
The Unreal Tournament server maintains a list of the packages it uses for mods, mutators, skins, models and voice packs. Many UMOD-format mods attempt to add themselves to this package list, but it doesn't always work (Epic has changed the behavior of the command needed to do so in at least one patch). Besides, since anyone joining your server has to download all of your ServerPackages that they don't have, it's a good idea to only have packages you need on this list.
Starting
Fixing UT - Adding mods - Mods which aren't in the list
Altering the mods list
Removing unwanted packages
Starting
When the Server Packages list opens, your current server packages
are shown. For a completely clean start, you might want to click "Clear
Server Packages", but remember to replace the UT and Bonus Pack files by
clicking the two "Fix" buttons.
Fixing UT
Click the "Fix UT Standard Packages" button to add the packages you need
in the list, whatever else you're running. The program will ignore any
which are already in the list, so don't worry about creating duplicate
entries. If you have Epic's Bonus Pack, click "Fix Epic Bonus Pack" to
fix any missing packages here as well.
Adding mods
The right side of the window selects from a range of preset package
lists. Each datafile loads all the files required for a mod. Datafiles
for a variety of models, skins, mutators and modifications used to be
available at http://www.pseudorandom.co.uk/2000/utsc/.
This program isn't maintained any more, so the least out-of-date set of
datafiles are now included with the program instead.
Adding mods which aren't in the list
For mods which don't have a preset, it's possible to add the
packages manually by choosing "Packages/Advanced/Add Packages from File"
from the menu. It's usually quite easy to find the appropriate files.
If the documentation tells you to put "Serverpackages=MyMod" or
whatever in your INI file, this is the file you need to select (this one
would probably be System\MyMod.u, for example). If not, then have a
look in your UT folder for the correct files (the name is usually fairly
obvious).
Altering the mod list
If you want to make or edit a datafile, please see the Datafile Creator help file.
Removing packages
There are several ways to do this. If you have uninstalled or deleted some old mods but forgotten to take them out of your ServerPackages, click "Remove packages where the file doesn't exist". UT Server Config uses the same method UT does to find each package, and removes any package it can't find.
To remove packages which you still have but just don't want to use,
click on them in the list and click "Remove selected package(s)". To
search out particular packages in a large list, use the text filter on
the right (select a comparison in the first box, type some text in the
second and click Remove). This filter is not case-sensitive, so typing
"relics", "RELICS" or even "reLiCs" will all remove "Relics" from your
packages list.
Finishing
Click "Save UT INI" to write your new, improved package list to the Unreal Tournament configuration files.